Here is a piece from my time working on FlatEarth Game's 'Objects in Space'. I wrote a range of characters and forms and this is one of my breakout pieces, as a nineteen to twenty year old. 

The Coward's Distance 

Below is an excerpt from the RLSSA project I worked on with Mode games. The game is set in a supernatural world, but the aim is to teach water safety to young people. All narrative trees were written in Twine and then imported into Unity.   

The Bottomless Pit